Diandra Pandu Saginatari

Universitas Indonesia

Diandra Pandu Saginatari is a lecturer of architecture Universitas Indonesia. She completed her MA in Art, Space, and Nature at the University of Edinburgh and Bachelor of Architecture at Universitas Indonesia. Her research and practice evolves around responses and representations of spatial experience in certain contexts, generating spatial tools to enhance spatial experiences of the surroundings, and creative ecological learning in architectural education. She is the recipient of LPDP Scholarship for postgraduate studies and FuturArc Green Leadership Award 2019. She is the coordinator of Bekraf Creative Labs 2017-2018, and the recipient of Universitas Indonesia Community Engagement Grant 2017 and PHDPro Grant 2019 for the development of architectural crafting as the medium for children’s creative learning.

Materiality of the Bauhaus.


This paper discusses the Bauhaus pedagogical principles on materiality and craftsmanship and explores further possibilities to extend such principles in architectural design education. The critical role of craftsmanship in the Bauhaus curriculum is manifested through various workshops that exposed the students to the experience of interacting with different types of materials and techniques. The workshops reflected the critical role of craft and materiality in the formation of students’ creative design ability. Drawing on the critical role of craftsmanship and materiality in Bauhaus education, we attempted to extend the value of such learning process, by contextualizing the principles into the process of learning through traditional craftsmanship. This paper illustrates the learning approach to materiality and craftsmanship through making exercises based on Indonesian indigenous crafts. The craft workshops offered in Bauhaus mainly dealt with modern industrial materials and techniques. When craft learning is contextualized into indigenous context, different kinds of materiality emerge as a result of indigenous materials and techniques. The experience of dealing with a variety of materials used in Indonesia indigenous craft such as earth-based materials (soil, clay, sand, stone) and plant-based materials (grass, leaves, tree bark, tree sap) offer the students opportunities to understand the properties of materials and different techniques involved in the production of craftworks. The process of making becomes the process of interacting intimately with the materials, enhancing the sensibility and extending the vocabulary of the making, which are all important in the formation of design ability and creativity.